Author: Unknown
•5:27 PM
By Jack Tradesz


Whereas twenty four inch displays were once the preserve of well heeled enthusiasts, cheap 24 inch, 16:9 aspect TN based panels have developed them lower priced and accessible to regular consumers. Asus' VW246h monitor can be another addition for this category, how about we see how it holds up from its competitors.

Similar to most budget displays nowadays, the VW246H comes in two parts, the base and monitor-plus-stand, which simply click together. The style is largely similar to that of the Asus VW223B we reviewed last year. Which means that (as usual) you have a glossy black bezel, though the display's back and base are matte, with all the latter sporting a ripple-texture surface.

Within a mere 16mm thick, the bezel around the VW246H's is nearly as thin as that of its smaller sibling - except at the end where it is 25mm to incorporate the monitor's controls. Small icons over the controls causing them to become quite simple to uncover and even while the tiny blue LED on the power button cannot be switched off, it's very discreet enough to not matter.

Overall, the VW246H is often a functional but largely unimaginative piece of styling that will not offend but won't excite either. Whether or not it's a tiny little panache you're after the, likes of the Samsung monitor range, or perhaps the BenQ V2400W, is going to be more interest.

Triple video inputs are essentially par-for-the-course these days and also the VW246H doesn't disappoint, offering HDMI, DVI and VGA. There's a rudimentary clip behind the stand for cable management. Not as much of any given is a 3.5mm stereo output along with the usual input, permitting you to hook up external speakers instead of utilizing the monitor's ones. Asus also gets points for including both VGA and DVI cables, where many other manufacturers still only supply VGA.

Getting onto the OSD, it's rather small and slightly morose, lacking video or graphic flair. Eventhough it feels a bit cramped, it is quite usable as a result of among the finest layouts we've come across. There are not many sub-menus, so there's nothing buried, tags are readable and layout logical. Merely the slightly awkward directional controls, that happen to be placed both sides from the 'menu' button, hinder navigation.

Continuing on with the OSD, Asus' 'Splendid' technology it's essentially only a number of presets - albeit very flexible ones - and skin-tone adjustments. All of the presets, which comprise Scenery, Standard, Theater, Game and Night View modes, are individually configurable, so that you might actually lead to using some of them. Certain constraints do apply, however. In Theater mode, for example, you can't adjust brightness, while Standard mode doesn't let you mess with the sharpness, saturation or dynamic contrast (which Asus calls ASCR) settings. Scenery and Game modes give a chance to access every adjustment, though.




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