Author: Unknown
•5:42 PM
By Jennifer Marie Anderson


If you want to talk about open world video games, it's clear that there is much to focus on. I am sure that most will agree with the notion that there is a tremendous degree of freedom to take into consideration, but there should be enough to see and do to make it worthwhile. These aspects should be focused on by those who pride themselves on being game designers. Open worlds can be made well, provided this list of 3 methods is taken into consideration.

Open world video games, to start off, should come with a degree of creativity. Players want to feel as though they have something of a sandbox to play in, as they are allowed to be an environment where there aren't as many rules to abide by. For example, "Minecraft" is notable because of the amount of structures that can be created by players. Just about anything can be formed, be it buildings, castles, or what have you, which only helps to make it that much more engaging.

A lack of repetition helps to make open world video games stand out as well. If you want to talk about what this entails, "Fallout 3" is perhaps one of the finest examples that can be addressed. It's not hard to see why, given the many enemy types and locations that can be combated and ventured, respectively. Despite its almost lifeless appearance, this world is far from bland. If anything, it's perhaps one of the most engrossing open worlds that can be explored.

You should also focus on the idea of imagination, as it relates to the creation of open world video games. There are numerous ideas that have been done already, which goes without saying, and I believe that they can be made even more special with unique touches. Yes, not everything can be the first of its kind. However, established concepts can be built upon with fresh concepts, thereby helping to create an experience that one can become easily engrossed in for the long haul.

As you can see, there are many elements that play into the creation of open worlds in certain video games. These types of worlds should be embraced, not because of the scope they possess but the amount of activities and goals they possess as well. Of course, not every open world can be made the same way. Quality is going to be required and when such an element is seen, there's no doubt that better open world video games can be designed.




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