Author: Unknown
•3:43 PM
By Cody Landon

Numerous people when they hear the term animation they automatically think of cartoons, yet if they're on the computer at all then they have most probably been open to animation. This doesn't signify they've been watching cartoons when they are suppose to be working.

Animation is not merely limited to cartoons. Nor is there just one kind of animation. The standard and current one thats well-known now is 3D animation, but a couple of us adults grew up with 2D animation. Which by the way in my opinion was merely as much fun as it's now, but perhaps a good deal more work by way of manual labor. That did not deter the love of animation thats so evident in those Saturday morning cartoons.

Animation is an illusion. Not meaning it does not exist it signifies that you are making the viewer think that a unique object is moving on his very own. Like when Mickey Mouse waves to his friends at the end of a cartoon. Originally, in 2D each time an object was going to take different position no matter how slight it had to be hand-drawn that way. No doubt, the finished project was comprised of many drawings. These were put together in sequence called frames, depicting one movement to another.

As technology in the industry grew so did animation. Together came the pc and within a short while the 3D animation became a reality. The animation industry hugged this new form of art and as a result, what took a couple of individuals to accomplish was now cut down to a handful or less. The comp had the capabilities of doing much of the work. In case you are thinking that there goes the comp replacing people this is not the case. What it did do was offer the opportunity to have greater tools to produce a greater job. There still has to be the operator of those equipments, and that's where the animator comes in.

In all Sense, the inception of 3D animation may have opened the door for various other job opportunities. Being as 3D animation is now used in many other industries, not only does it need an individual to design it, it at present needs individuals to present it.

All animation has one thing in common it must start with an idea or concept. Then this idea is put to a story board. Here this's where the idea is now in a visible state. The fundamental script has presently been designed. Now it has to have an audio track still in rough form created. This stage gets a little technical as it utilises a method also known as vector graphics, which is dependent on mathematical equations as opposed to pixels.

Say one had to summarize very quickly the difference between 2D and 3D animation, the simple answer will be the equipments that're used to reach the results. The original 3D animation first utilized stop motion techniques, and then as the comp moved into play it became 3D computer animation. The similar job being done just more cost effective efficient and motivated.

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